Games / 2D Metroidvania
Moonhead
A 2D Metroidvania built around exploration, light, and an unusual protagonist. A collaborative game from Sunfall Studios, showcased at PGDX Manila in 2025 and 2026.
Showcased at PGDX
My role
Gameplay Programmer
Team
3 → 5 people
Built with
Unity · C#
Year
2025–2026
01 / MY CONTRIBUTION
The work behind the experience.
I programmed gameplay logic, including the main light-bridging mechanic, and supported the team across development tasks as the project grew from three to five members.
02 / OUTCOME
Where it led.
Showcased at PGDX 2025 and 2026. Featured in Philstar Tech’s selection of standout indie games, and recognized at the Re:Play Game Jam for People’s Choice and Best Thematic Execution.
Read the Philstar Tech feature



A collaborative project by Sunfall Studios. My contribution was gameplay programming and flexible development support.
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