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Games / 2D Metroidvania

Moonhead

A 2D Metroidvania built around exploration, light, and an unusual protagonist. A collaborative game from Sunfall Studios, showcased at PGDX Manila in 2025 and 2026.

Showcased at PGDX
Moonhead
My role

Gameplay Programmer

Team

3 → 5 people

Built with

Unity · C#

Year

2025–2026

01 / MY CONTRIBUTION

The work behind the experience.

I programmed gameplay logic, including the main light-bridging mechanic, and supported the team across development tasks as the project grew from three to five members.

02 / OUTCOME

Where it led.

Showcased at PGDX 2025 and 2026. Featured in Philstar Tech’s selection of standout indie games, and recognized at the Re:Play Game Jam for People’s Choice and Best Thematic Execution.

Read the Philstar Tech feature
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A collaborative project by Sunfall Studios. My contribution was gameplay programming and flexible development support.

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